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⚔️Game Mechanics

Quests:

  • Uruk Bartas currently features a simple cycle of quests, combat, and rewards, though it will evolve into a more complex system in the future.

  • Presently, there are three quests available for players to complete. Upon completing one, a new quest is added based on the player's level and statistics, ensuring a constant challenge.

  • Each quest features a different monster, providing variety and excitement for players.

  • Both items and quests have rarities, ranging from common to mythical. The rarity of an item determines its strength, and the difficulty of a quest increases with its rarity.

Combat System:

  • Combat in Uruk Bartas is turn-based, reminiscent of classic RPGs like Dragon Quest and Final Fantasy.

  • Players have various actions they can take during their turn:

    • Attack: Inflicts base damage on the enemy.

    • Defend: Reduces incoming damage and restores energy.

    • Charge: Restores energy and prepares for a more powerful attack.

    • Use consumables: Items that provide buffs or other effects.

  • The goal of combat is to reduce the opponent's health points to zero. Upon victory, players receive rewards based on the quest's rarity and difficulty.

Vendor and Item System:

  • The vendor in Uruk Bartas sells items and consumables tailored to the player's level.

  • Players can purchase items from the vendor and also reset the available items for free daily, or by using a premium roll at a cost in Uruks.

  • Items and consumables play a crucial role in enhancing a player's abilities and survivability in combat.

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