Game Mechanics
Last updated
Last updated
Quests:
Uruk Bartas currently features a simple cycle of quests, combat, and rewards, though it will evolve into a more complex system in the future.
Presently, there are three quests available for players to complete. Upon completing one, a new quest is added based on the player's level and statistics, ensuring a constant challenge.
Each quest features a different monster, providing variety and excitement for players.
Both items and quests have rarities, ranging from common to mythical. The rarity of an item determines its strength, and the difficulty of a quest increases with its rarity.
Combat System:
Combat in Uruk Bartas is turn-based, reminiscent of classic RPGs like Dragon Quest and Final Fantasy.
Players have various actions they can take during their turn:
Attack: Inflicts base damage on the enemy.
Defend: Reduces incoming damage and restores energy.
Charge: Restores energy and prepares for a more powerful attack.
Use consumables: Items that provide buffs or other effects.
The goal of combat is to reduce the opponent's health points to zero. Upon victory, players receive rewards based on the quest's rarity and difficulty.
Vendor and Item System:
The vendor in Uruk Bartas sells items and consumables tailored to the player's level.
Players can purchase items from the vendor and also reset the available items for free daily, or by using a premium roll at a cost in Uruks.
Items and consumables play a crucial role in enhancing a player's abilities and survivability in combat.